Item OrderWeaponVitalitySpirit


Abilitieslevel order
- 1
Step 1: Ground Strike, Unlock - 2
Step 2: Ground Strike, T1 - 3
Step 3: Flog, Unlock - 4
Step 4: Flog, T1 - 5
Step 5: Grapple, Unlock - 6
Step 6: Flog, T2 - 7
Step 7: Death Slam, Unlock - 8
Step 8: Ground Strike, T2 - 9
Step 9: Ground Strike, T3 - 10
Step 10: Flog, T3 - 11
Step 11: Grapple, T1 - 12
Step 12: Death Slam, T1 - 13
Step 13: Death Slam, T2 - 14
Step 14: Death Slam, T3 - 15
Step 15: Grapple, T2 - 16
Step 16: Grapple, T3
| # | Spend |
|---|---|
| 1 | Ground Strike unlock |
| 2 | Ground Strike T1 |
| 3 | Flog unlock |
| 4 | Flog T1 |
| 5 | Grapple unlock |
| 6 | Flog T2 |
| 7 | Death Slam unlock |
| 8 | Ground Strike T2 |
| 9 | Ground Strike T3 |
| 10 | Flog T3 |
| 11 | Grapple T1 |
| 12 | Death Slam T1 |
| 13 | Death Slam T2 |
| 14 | Death Slam T3 |
| 15 | Grapple T2 |
| 16 | Grapple T3 |
Spirit Lash build
Corebuy in this order
| RentalSell before Superior Cooldown800 |
| 800 |
| 800 |
| Imbue: Flog1.6k |
| RentalSell first when space is needed800 |
| Spirit 4.8k held |
| 1.6k |
| 800 |
| 1.6k |
| Imbue: Death Slam800 |
| Vitality 4.8k held |
| Imbue: Death SlamSell before: Headshot Booster1.6k |
After corepriority order
| Imbue: Ground Strike6.4k |
| 6.4k |
| 6.4k |
| Imbue kept: Death Slam6.4k |
Also buyoptional
| Purchase |
|---|
| 6.4k |
| 6.4k |
| 3.2k |
Situational countersbuy when needed
| Debuffs / |
| Self-cleanse/ |
| Lane healing neededRentalIf bought as Tech, replace when no longer needed800 |
| Anti-spirit3.2k |
Sell
No additional sales. Follow the rental exits above.
| Sell | Condition |
|---|
Data scope
Data coverage
About this data
Oracle+ · Patch 10-14-2026 · Updated 2026-10-28
Recorded 2026-10-28 03:22:42 UTC. Heroes: 44 · Recommended builds: 44 · Alternatives: 42
WPA describes all builds for a hero, not the selected build type, and is observational. WPA end date: none · Event games: not separable
Core
Buy in numbered order. Open an item for purchase details.
4.8k marks the purchase that brings the souls you hold in that category's items to 4,800. Your choices can move it.
After core
Optional purchases in priority order. Check space before each purchase; this ranking assumes unlimited slots. Skipping an earlier purchase can change the remaining order and upgrade costs; only items you own give upgrade credit.
Reading the guide
Common purchases for this style, ordered by usual first-buy time.
Tech
Situational picks. Buy only when needed.
Ability order
Spend in numbered order. Unlock opens the ability; T1, T2 and T3 are its upgrades.