Item OrderWeaponVitalitySpirit


Abilitieslevel order
- 1
Step 1: Call Bell, Unlock - 2
Step 2: Call Bell, T1 - 3
Step 3: Luggage Cart, Unlock - 4
Step 4: Doorway, Unlock - 5
Step 5: Call Bell, T2 - 6
Step 6: Hotel Guest, Unlock - 7
Step 7: Hotel Guest, T1 - 8
Step 8: Call Bell, T3 - 9
Step 9: Luggage Cart, T1 - 10
Step 10: Doorway, T1 - 11
Step 11: Luggage Cart, T2 - 12
Step 12: Luggage Cart, T3 - 13
Step 13: Hotel Guest, T2 - 14
Step 14: Hotel Guest, T3 - 15
Step 15: Doorway, T2 - 16
Step 16: Doorway, T3
| # | Spend |
|---|---|
| 1 | Call Bell unlock |
| 2 | Call Bell T1 |
| 3 | Luggage Cart unlock |
| 4 | Doorway unlock |
| 5 | Call Bell T2 |
| 6 | Hotel Guest unlock |
| 7 | Hotel Guest T1 |
| 8 | Call Bell T3 |
| 9 | Luggage Cart T1 |
| 10 | Doorway T1 |
| 11 | Luggage Cart T2 |
| 12 | Luggage Cart T3 |
| 13 | Hotel Guest T2 |
| 14 | Hotel Guest T3 |
| 15 | Doorway T2 |
| 16 | Doorway T3 |
Spirit The Doorman build
Corebuy in this order
| 1.6k |
| 800 |
| 800 |
| 800 |
| RentalSell first when space is needed800 |
| Imbue: Doorway800 |
| 800 |
| Spirit 4.8k held1.6k |
| Imbue: Doorway1.6k |
After corepriority order
| 6.4k |
| 6.4k |
| 6.4k |
| Imbue: Call Bell6.4k |
| Imbue kept: Doorway6.4k |
| 6.4k |
Also buyoptional
| Purchase |
|---|
| 6.4k |
| 6.4k |
| 6.4k |
| 3.2k |
Situational countersbuy when needed
| Anti-flying/ |
| Lane healing neededRentalIf bought as Tech, replace when no longer needed800 |
| One obvious/ |
| Debuffs / |
| Anti-spirit3.2k |
| Hard lane800 |
| Anti-melee800 |
Sell
No additional sales. Follow the rental exits above.
| Sell | Condition |
|---|
Data scope
Data coverage
About this data
Oracle+ · Patch 10-14-2026 · Updated 2026-10-28
Recorded 2026-10-28 03:22:42 UTC. Heroes: 44 · Recommended builds: 44 · Alternatives: 42
WPA describes all builds for a hero, not the selected build type, and is observational. WPA end date: none · Event games: not separable
Core
Buy in numbered order. Open an item for purchase details.
4.8k marks the purchase that brings the souls you hold in that category's items to 4,800. Your choices can move it.
After core
Optional purchases in priority order. Check space before each purchase; this ranking assumes unlimited slots. Skipping an earlier purchase can change the remaining order and upgrade costs; only items you own give upgrade credit.
Reading the guide
Common purchases for this style, ordered by usual first-buy time.
Tech
Situational picks. Buy only when needed.
Ability order
Spend in numbered order. Unlock opens the ability; T1, T2 and T3 are its upgrades.