HERO TIER LIST
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Builds from Oracle+ ranked games · patch 14 Oct · updated 28 Oct
How tiers work
Tiers compare build styles in the same period, with equal weight. S: at least 1.5 deviations above the mean; A: at least 0.5 above; B: within 0.5; C: down to 1.5 below; D: lower. Equal displayed rates stay in the lower tier. Heroes released after the patch are ranked on their games since release once they have 400+ games, against the same cut points. Under 100 games is a small sample.
S: 56.97%+ · A: 53.98–56.97% · B: 50.98–53.98% · C: 47.99–50.98% · D: below 47.99%
About this data
Rates describe games using a build style, shared by its builds. Individual build win rates are unmeasured. Only games with a known win or loss in TeamWin matches and no positive recorded abandon time count. Games are grouped at the first complete set of purchases holding at least 21,600 souls in Weapon, Spirit and Vitality items combined. This point is not actual guide Core completion. Vitality is not required on its own. Each guide's style comes from its full Core purchase history. Incomplete purchase histories and games without a clear damage style stay outside these style results. Close results can be noise.
Hero tiers
Style win rate · 15 Oct – 28 Oct 2026 · 44 of 44 heroes ranked
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