Item OrderWeaponVitalitySpirit


Abilitieslevel order
- 1
Step 1: Exploding Uppercut, Unlock - 2
Step 2: Exploding Uppercut, T1 - 3
Step 3: Grapple Arm, Unlock - 4
Step 4: Sticky Bomb, Unlock - 5
Step 5: Exploding Uppercut, T2 - 6
Step 6: Sticky Bomb, T1 - 7
Step 7: Hyper Beam, Unlock - 8
Step 8: Sticky Bomb, T2 - 9
Step 9: Grapple Arm, T1 - 10
Step 10: Exploding Uppercut, T3 - 11
Step 11: Grapple Arm, T2 - 12
Step 12: Grapple Arm, T3 - 13
Step 13: Sticky Bomb, T3 - 14
Step 14: Hyper Beam, T1 - 15
Step 15: Hyper Beam, T2 - 16
Step 16: Hyper Beam, T3
| # | Spend |
|---|---|
| 1 | Exploding Uppercut unlock |
| 2 | Exploding Uppercut T1 |
| 3 | Grapple Arm unlock |
| 4 | Sticky Bomb unlock |
| 5 | Exploding Uppercut T2 |
| 6 | Sticky Bomb T1 |
| 7 | Hyper Beam unlock |
| 8 | Sticky Bomb T2 |
| 9 | Grapple Arm T1 |
| 10 | Exploding Uppercut T3 |
| 11 | Grapple Arm T2 |
| 12 | Grapple Arm T3 |
| 13 | Sticky Bomb T3 |
| 14 | Hyper Beam T1 |
| 15 | Hyper Beam T2 |
| 16 | Hyper Beam T3 |
Weapon Bebop build
Corebuy in this order
| 800 |
| RentalSell before Siphon Bullets800 |
| RentalSell first when space is needed800 |
| 1.6k |
| 800 |
| 800 |
| Weapon 4.8k held |
| 800 |
| Vitality 4.8k held |
| 3.2k |
| 3.2k |
| Sell before: Extra Regen6.4k |
After corepriority order
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
Also buyoptional
| Purchase |
|---|
| 6.4k |
| 6.4k |
| 6.4k |
| 3.2k |
| 3.2k |
Situational countersbuy when needed
| Mobile target1.6k |
| Hard lane800 |
| Debuffs / |
| Self-cleanse/ |
| One obvious/ |
| Anti-gun3.2k |
| Anti-melee800 |
| Anti-gun3.2k |
Sell
No additional sales. Follow the rental exits above.
| Sell | Condition |
|---|
Data scope
Data coverage
About this data
Oracle+ · Patch 10-14-2026 · Updated 2026-10-28
Recorded 2026-10-28 03:22:42 UTC. Heroes: 44 · Recommended builds: 44 · Alternatives: 42
WPA describes all builds for a hero, not the selected build type, and is observational. WPA end date: none · Event games: not separable
Core
Buy in numbered order. Open an item for purchase details.
4.8k marks the purchase that brings the souls you hold in that category's items to 4,800. Your choices can move it.
After core
Optional purchases in priority order. Check space before each purchase; this ranking assumes unlimited slots. Skipping an earlier purchase can change the remaining order and upgrade costs; only items you own give upgrade credit.
Reading the guide
Common purchases for this style, ordered by usual first-buy time.
Tech
Situational picks. Buy only when needed.
Ability order
Spend in numbered order. Unlock opens the ability; T1, T2 and T3 are its upgrades.