Item OrderWeaponVitalitySpirit


Abilitieslevel order
- 1
Step 1: Rend, Unlock - 2
Step 2: Rend, T1 - 3
Step 3: Bloodscent, Unlock - 4
Step 4: Stalker's Mark, Unlock - 5
Step 5: Stalker's Mark, T1 - 6
Step 6: Stalker's Mark, T2 - 7
Step 7: Eternal Night, Unlock - 8
Step 8: Rend, T2 - 9
Step 9: Bloodscent, T1 - 10
Step 10: Stalker's Mark, T3 - 11
Step 11: Bloodscent, T2 - 12
Step 12: Eternal Night, T1 - 13
Step 13: Eternal Night, T2 - 14
Step 14: Eternal Night, T3 - 15
Step 15: Bloodscent, T3 - 16
Step 16: Rend, T3
| # | Spend |
|---|---|
| 1 | Rend unlock |
| 2 | Rend T1 |
| 3 | Bloodscent unlock |
| 4 | Stalker's Mark unlock |
| 5 | Stalker's Mark T1 |
| 6 | Stalker's Mark T2 |
| 7 | Eternal Night unlock |
| 8 | Rend T2 |
| 9 | Bloodscent T1 |
| 10 | Stalker's Mark T3 |
| 11 | Bloodscent T2 |
| 12 | Eternal Night T1 |
| 13 | Eternal Night T2 |
| 14 | Eternal Night T3 |
| 15 | Bloodscent T3 |
| 16 | Rend T3 |
Weapon Drifter build
Corebuy in this order
| RentalSell before Bullet Lifesteal800 |
| 800 |
| 1.6k |
| 800 |
| Weapon 4.8k held1.6k |
| 1.6k |
| Vitality 4.8k held3.2k |
| 3.2k |
| 3.2k |
| Sell before: Melee Lifesteal1.6k |
| Buy once 10 slots unlock3.2k |
After corepriority order
| 6.4k |
| 6.4k |
| 6.4k |
Also buyoptional
| Purchase |
|---|
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 3.2k |
| 3.2k |
Situational countersbuy when needed
| Anti-spirit3.2k |
| Self-cleanse/ |
| Debuffs / |
| Mobile target1.6k |
| One obvious/ |
| Anti-gun3.2k |
Sell
No additional sales. Follow the rental exits above.
| Sell | Condition |
|---|
Data scope
Data coverage
About this data
Oracle+ · Patch 10-14-2026 · Updated 2026-10-28
Recorded 2026-10-28 03:22:42 UTC. Heroes: 44 · Recommended builds: 44 · Alternatives: 42
WPA describes all builds for a hero, not the selected build type, and is observational. WPA end date: none · Event games: not separable
Core
Buy in numbered order. Open an item for purchase details.
4.8k marks the purchase that brings the souls you hold in that category's items to 4,800. Your choices can move it.
After core
Optional purchases in priority order. Check space before each purchase; this ranking assumes unlimited slots. Skipping an earlier purchase can change the remaining order and upgrade costs; only items you own give upgrade credit.
Reading the guide
Common purchases for this style, ordered by usual first-buy time.
Tech
Situational picks. Buy only when needed.
Ability order
Spend in numbered order. Unlock opens the ability; T1, T2 and T3 are its upgrades.