Item OrderWeaponVitalitySpirit


Abilitieslevel order
- 1
Step 1: Jar of Dead, Unlock - 2
Step 2: Jar of Dead, T1 - 3
Step 3: Grasping Hands, Unlock - 4
Step 4: Essence Theft, Unlock - 5
Step 5: Essence Theft, T1 - 6
Step 6: Grasping Hands, T1 - 7
Step 7: Borrowed Decree, Unlock - 8
Step 8: Grasping Hands, T2 - 9
Step 9: Grasping Hands, T3 - 10
Step 10: Essence Theft, T2 - 11
Step 11: Essence Theft, T3 - 12
Step 12: Borrowed Decree, T1 - 13
Step 13: Jar of Dead, T2 - 14
Step 14: Jar of Dead, T3 - 15
Step 15: Borrowed Decree, T2 - 16
Step 16: Borrowed Decree, T3
| # | Spend |
|---|---|
| 1 | Jar of Dead unlock |
| 2 | Jar of Dead T1 |
| 3 | Grasping Hands unlock |
| 4 | Essence Theft unlock |
| 5 | Essence Theft T1 |
| 6 | Grasping Hands T1 |
| 7 | Borrowed Decree unlock |
| 8 | Grasping Hands T2 |
| 9 | Grasping Hands T3 |
| 10 | Essence Theft T2 |
| 11 | Essence Theft T3 |
| 12 | Borrowed Decree T1 |
| 13 | Jar of Dead T2 |
| 14 | Jar of Dead T3 |
| 15 | Borrowed Decree T2 |
| 16 | Borrowed Decree T3 |
Weapon Graves build
Corebuy in this order
| RentalSell first when space is needed800 |
| 800 |
| 800 |
| 800 |
| 3.2k |
| Weapon 4.8k heldRentalSell first when space is needed800 |
| 3.2k |
| Vitality 4.8k held |
| 1.6k |
| 6.4k |
After corepriority order
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
Also buyoptional
| Purchase |
|---|
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
Situational countersbuy when needed
| Anti-spirit3.2k |
| Hard lane800 |
| Debuffs / |
| One obvious/ |
| Self-cleanse/ |
| Anti-gun3.2k |
Also popularoptional
- Bought by 38% in this build type.
Sell
No additional sales. Follow the rental exits above.
| Sell | Condition |
|---|
Data scope
Data coverage
About this data
Oracle+ · Patch 10-14-2026 · Updated 2026-10-28
Recorded 2026-10-28 03:22:42 UTC. Heroes: 44 · Recommended builds: 44 · Alternatives: 42
WPA describes all builds for a hero, not the selected build type, and is observational. WPA end date: none · Event games: not separable
Core
Buy in numbered order. Open an item for purchase details.
4.8k marks the purchase that brings the souls you hold in that category's items to 4,800. Your choices can move it.
After core
Optional purchases in priority order. Check space before each purchase; this ranking assumes unlimited slots. Skipping an earlier purchase can change the remaining order and upgrade costs; only items you own give upgrade credit.
Reading the guide
Common purchases for this style, ordered by usual first-buy time.
Tech
Situational picks. Buy only when needed.
Ability order
Spend in numbered order. Unlock opens the ability; T1, T2 and T3 are its upgrades.