Item OrderWeaponVitalitySpirit


Abilitieslevel order
- 1
Step 1: Afterburn, Unlock - 2
Step 2: Afterburn, T1 - 3
Step 3: Flame Dash, Unlock - 4
Step 4: Flame Dash, T1 - 5
Step 5: Napalm, Unlock - 6
Step 6: Flame Dash, T2 - 7
Step 7: Concussive Combustion, Unlock - 8
Step 8: Flame Dash, T3 - 9
Step 9: Napalm, T1 - 10
Step 10: Napalm, T2 - 11
Step 11: Napalm, T3 - 12
Step 12: Concussive Combustion, T1 - 13
Step 13: Concussive Combustion, T2 - 14
Step 14: Concussive Combustion, T3 - 15
Step 15: Afterburn, T2 - 16
Step 16: Afterburn, T3
| # | Spend |
|---|---|
| 1 | Afterburn unlock |
| 2 | Afterburn T1 |
| 3 | Flame Dash unlock |
| 4 | Flame Dash T1 |
| 5 | Napalm unlock |
| 6 | Flame Dash T2 |
| 7 | Concussive Combustion unlock |
| 8 | Flame Dash T3 |
| 9 | Napalm T1 |
| 10 | Napalm T2 |
| 11 | Napalm T3 |
| 12 | Concussive Combustion T1 |
| 13 | Concussive Combustion T2 |
| 14 | Concussive Combustion T3 |
| 15 | Afterburn T2 |
| 16 | Afterburn T3 |
Spirit Infernus build
Corebuy in this order
| 800 |
| RentalSell before Duration Extender800 |
| 800 |
| 800 |
| RentalSell before Mystic Vulnerability800 |
| 1.6k |
| 800 |
| 800 |
| Spirit 4.8k held |
| Vitality 4.8k held1.6k |
| Imbue: AfterburnSell before: Extra Regen1.6k |
| Sell before: Grit1.6k |
After corepriority order
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
Also buyoptional
| Purchase |
|---|
| 6.4k |
| 6.4k |
| 6.4k |
| 6.4k |
| 3.2k |
| 3.2k |
Situational countersbuy when needed
| Self-cleanse/ |
| Debuffs / |
| Anti-spirit3.2k |
| Anti-gun3.2k |
| One obvious/ |
| Mobile target1.6k |
Sell
No additional sales. Follow the rental exits above.
| Sell | Condition |
|---|
Data scope
Data coverage
About this data
Oracle+ · Patch 10-14-2026 · Updated 2026-10-28
Recorded 2026-10-28 03:22:42 UTC. Heroes: 44 · Recommended builds: 44 · Alternatives: 42
WPA describes all builds for a hero, not the selected build type, and is observational. WPA end date: none · Event games: not separable
Core
Buy in numbered order. Open an item for purchase details.
4.8k marks the purchase that brings the souls you hold in that category's items to 4,800. Your choices can move it.
After core
Optional purchases in priority order. Check space before each purchase; this ranking assumes unlimited slots. Skipping an earlier purchase can change the remaining order and upgrade costs; only items you own give upgrade credit.
Reading the guide
Common purchases for this style, ordered by usual first-buy time.
Tech
Situational picks. Buy only when needed.
Ability order
Spend in numbered order. Unlock opens the ability; T1, T2 and T3 are its upgrades.